Much of the gaming world is aflutter this week with the North American release of Street Fighter 4. This game release is totally lost on me. When it comes to gaming, I tend to avoid fighting games since I really don't seem to "get" them. All I see is button-mashing.
Other gamers who do groove on fighting games all seem to have their "brand" -- much like smokers, beer drinkers, or even pop-drinkers. Some prefer Street Fighter, others prefer Tekken or Soul Calibur. They claim certain subtleties within each brand, and even claim to prefer subtleties within iterations inside that brand (eg. "Street Fighter 2 was the best ever, but Street Fighter 3 sucked!" or whatever).
To me, it feels like these brands/franchaises have been making the same game over and over ad nauseum. I guess I can't fault them though since people keep buying them. It's kind of the same issue with the game industry, and the film industry for that matter, in general: sequelitis.
Like I said, to me it's all button mashing.
Friday, February 20, 2009
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